AI Insights · Timothy · October 2022
Top 5 Gacha Games on iOS in Turkey: Q3 2022 Performance
In Q3 2022, the top 5 gacha games on iOS in Turkey showed varied performance trends across weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
In the third quarter of 2022, the top 5 gacha games on the iOS platform in Turkey exhibited diverse trends across weekly downloads, revenue, and active users. Below, we delve into the performance of each game based on data from Sensor Tower.
Head Ball 2 - Soccer Game from MASOMO LIMITED saw a steady increase in weekly revenue early in the quarter, peaking at approximately $5.7K in the second week of August. However, by the end of September, revenue had declined to about $3.2K. Weekly downloads followed a similar pattern, starting strong with 14.9K in mid-July but dropping to around 6.3K by the last week of September. Active users mirrored this trend, decreasing from 184K at the beginning of the quarter to just over 101K by quarter's end.
8 Ball Pool™ by Miniclip.com experienced fluctuations in revenue, peaking at $4.3K in early July before settling at approximately $2.6K by the end of September. Weekly downloads started at 13K but dipped to around 7.9K by the quarter's close. Active users also saw a decline from 274K in early July to 193K by the end of September.
KONAMI's eFootball™ 2024 showed a rise in revenue late in the quarter, reaching up to $6.2K in mid-September. Downloads remained relatively stable, hovering around 6.7K to 8.3K throughout the quarter. Active users saw a gradual decline from 180K at the start of Q3 to around 129K by the end of September.
Asphalt Legends Unite from Gameloft had modest revenue figures, with a peak of $2K in early July, tapering off to approximately $706 by the end of September. Weekly downloads were more volatile, reaching a high of 8K in mid-July but dropping to around 5.4K by the quarter's end. Active users grew from 12.5K in late June to a peak of 19.3K in early August before stabilizing at around 16.1K by the end of September.
Lastly, Top War: Battle Game by River Game HK Limited showed a decline in revenue from a high of $16.3K in early July to approximately $5.6K by the end of September. Downloads fluctuated, peaking at 5.7K in late August before dropping to around 3.5K by the end of September. Active users saw an increase early in the quarter, reaching 15.5K in late August but slightly decreasing to about 13.3K by the end of September.
For more detailed insights into the performance of these apps, visit Sensor Tower.